Module |
|
Header |
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h |
Include |
#include "Textures/TextureAtlas.h" |
enum ESlateTextureAtlasThreadId
{
Unknown = -1,
Game = 0,
Render = 1,
}
Name |
Description |
---|---|
Unknown |
Owner thread is currently unknown |
Game |
Atlas is owned by the game thread |
Render |
Atlas is owned by the render thread |
The type of thread that owns a texture atlas - this is the only thread that can safely update it