TSlateTexture::GetTypedResource

Gets the resource used by the shader.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h

Include

#include "Textures/SlateShaderResource.h"

Syntax

ResourceType & GetTypedResource()

Remarks

Gets the resource used by the shader.

Returns

The resource.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss