Module |
|
Header |
/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
Include |
#include "Widgets/SWindow.h" |
FPopupLayerSlot & ClampBuffer
(
const TAttribute< FVector2D > & InClampBuffer_Attribute
)
If this slot is kept within the parent window, how far from the edges should we clamp it