ESocketConnectionState

Indicates the connection state of the socket

Windows
MacOS
Linux

References

Module

Sockets

Header

/Engine/Source/Runtime/Sockets/Public/SocketTypes.h

Include

#include "SocketTypes.h"

Syntax

enum ESocketConnectionState
{
    SCS_NotConnected,
    SCS_Connected,
    SCS_ConnectionError,
}

Values

Name

Description

SCS_NotConnected

SCS_Connected

SCS_ConnectionError

Indicates that the end point refused the connection or couldn't be reached

Remarks

Indicates the connection state of the socket

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss