ISocketSubsystem::GetProtocolNameFromFamily

Windows
MacOS
Linux

References

Module

Sockets

Header

/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h

Include

#include "SocketSubsystem.h"

Source

/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp

Syntax

virtual FName GetProtocolNameFromFamily
(
    ESocketProtocolFamily InProtocolFamily
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss