Module |
|
Header |
/Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h |
Include |
#include "SoundFieldRendering.h" |
Source |
/Engine/Source/Runtime/SoundFieldRendering/Private/SoundFieldRendering.cpp |
TUniquePtr< ISoundfieldDecoderStream > CreateDefaultSourceAmbisonicsDecoder
(
Audio::FMixerDevice * InDevice
)