FSphericalHarmonicCalculator::AdjustUESphericalCoordinatesForAmbisonics

Windows
MacOS
Linux

References

Module

SoundFieldRendering

Header

/Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h

Include

#include "SphericalHarmonicCalculator.h"

Syntax

static void AdjustUESphericalCoordinatesForAmbisonics
(
    FVector2D & InOutVector
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss