Module |
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Header |
/Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h |
Include |
#include "StageMessages.h" |
struct FStageInstanceDescriptor
Holds descriptive information about that data providers. Information that won't change for a session Used when monitor and provider connects
Name | Description | ||
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FriendlyName |
Friendly name for this Unreal instance. If empty, this will be MachineName - ProcessId |
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MachineName |
Machine name read from FPlatformProcess::ComputerName() |
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ProcessId |
ProcessId read from FPlatformProcess::GetCurrentProcessId |
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RolesStringified |
Simple stringified view of the roles of that instance |
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SessionId |
Session Id that may be used to differentiate different sessions on the network |