IStageDataProvider::SendMessageInternal

Method to actually send message from a data provider to monitors

Windows
MacOS
Linux

References

Module

StageDataCore

Header

/Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h

Include

#include "IStageDataProvider.h"

Syntax

bool SendMessageInternal
(
    FStageDataBaseMessage * Payload,
    UScriptStruct * Type,
    EStageMessageFlags InFlags
)

Remarks

Method to actually send message from a data provider to monitors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss