FWidgetMaterialHandle::SetMaterial

Sets the new bound material

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h

Include

#include "Animation/WidgetMaterialTrackUtilities.h"

Source

/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp

Syntax

void SetMaterial
(
    UMaterialInterface * InMaterial,
    UWidget * OwnerWidget
)

Remarks

Sets the new bound material

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