Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h |
Include |
#include "Animation/UMGSequencePlayer.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp |
void PlayTo
(
float StartAtTime,
float EndAtTime,
int32 InNumLoopsToPlay,
EUMGSequencePlayMode::Type InPlayMode,
float InPlaybackSpeed,
bool bRestoreState
)
Begins playing or restarts an animation and plays to the specified end time