| UObject::IsPostLoadThreadSafe()
|
Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h |
Include |
#include "Animation/WidgetAnimation.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimation.cpp |
virtual bool IsPostLoadThreadSafe() const
Called during async load to determine if PostLoad can be called on the loading thread.
true if this object's PostLoad is thread safe