References
Module
UMG
Header
/Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h
Include
#include "Binding/DynamicPropertyPath.h"
Source
/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp
Syntax
FDynamicPropertyPath( const TArray< FString > & PropertyChain)