UPropertyBinding

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Binding/PropertyBinding.h

Include

#include "Binding/PropertyBinding.h"

Syntax

class UPropertyBinding : public UObject

Variables

Name Description

Public variable

FName

 

DestinationProperty

Used to determine if a binding already exists on the object and if this binding can be safely removed.

Public variable

TWeakObjectPtr<...

 

SourceObject

The source object to use as the initial container to resolve the Source Property Path on.

Public variable

FDynamicPropert...

 

SourcePath

The property path to trace to resolve this binding on the Source Object

Constructors

Name Description

Public function

UPropertyBinding()

Functions

Name Description

Public function Virtual

void

 

Bind

(
    FProperty* Property,
    FScriptDelegate* Delegate
)

Public function Virtual Const

bool

 

IsSupportedDestination

(
    FProperty* Property
)

Public function Virtual Const

bool

 

IsSupportedSource

(
    FProperty* Property
)

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