FUserWidgetPool::AddActiveWidgetInternal

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h

Include

#include "Blueprint/UserWidgetPool.h"

Syntax

template<typename UserWidgetT>
UserWidgetT * AddActiveWidgetInternal
(
    TSubclassOf< UserWidgetT > WidgetClass,
    WidgetConstructFunc ConstructWidgetFunc
)

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