FUserWidgetPool::ReleaseAll

Returns all active widget objects to the inactive pool and optionally destroys all cached underlying slate widgets.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h

Include

#include "Blueprint/UserWidgetPool.h"

Source

/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp

Syntax

void ReleaseAll
(
    bool bReleaseSlate
)

Remarks

Returns all active widget objects to the inactive pool and optionally destroys all cached underlying slate widgets.

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