| UWidget::GetOwningPlayer()
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Module |
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Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
template<class T>
virtual T * GetOwningPlayer() const
Gets the player controller associated with this UI cast to the template type.
The player controller that owns the UI. May be NULL if the cast fails.