Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
APawn * GetOwningPlayerPawn() const
Gets the player pawn associated with this UI.
Gets the owning player pawn that's owned by the player controller assigned to this widget.