Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
bool IsAnimationPlaying
(
const UWidgetAnimation * InAnimation
) const
Gets whether an animation is currently playing on this widget.
True if the animation is currently playing
Parameter |
Description |
---|---|
InAnimation |
The animation to check the playback status of |