Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
bool IsAnimationPlayingForward
(
const UWidgetAnimation * InAnimation
)
Returns true if the animation is currently playing forward, false otherwise.
Parameter |
Description |
---|---|
InAnimation |
The playing animation that we want to know about |