UUserWidget::PlayAnimationReverse

Plays an animation on this widget relative to it's current state in reverse.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Source

/Engine/Source/Runtime/UMG/Private/UserWidget.cpp

Syntax

UUMGSequencePlayer * PlayAnimationReverse
(
    UWidgetAnimation * InAnimation,
    float PlaybackSpeed,
    bool bRestoreState
)

Remarks

Plays an animation on this widget relative to it's current state in reverse. You should use this version in situations where say a user can click a button and that causes a panel to slide out, and you want to reverse that same animation to begin sliding in the opposite direction.

Parameters

Parameter

Description

InAnimation

The animation to play

PlayMode

Specifies the playback mode

PlaybackSpeed

The speed at which the animation should play

bRestoreState

Restores widgets to their pre-animated state when the animation stops

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss