UWidgetLayoutLibrary::GetViewportScale

Gets the current DPI Scale being applied to the viewport and all the Widgets.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h

Include

#include "Blueprint/WidgetLayoutLibrary.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp

Syntax

static float GetViewportScale
(
    class UGameViewportClient * ViewportClient
)

Remarks

Gets the current DPI Scale being applied to the viewport and all the Widgets.

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