Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h |
Include |
#include "Components/WidgetInteractionComponent.h" |
class FOnHoveredWidgetChanged
TODO CenterScreen needs to be able to work with multiple player controllers, perhaps finding the PC via the outer/owner chain? Maybe you need to set the PC that owns this guy? Maybe we should key off the Virtual User Index?