Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h |
Include |
#include "Components/RichTextBlockDecorator.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp |
virtual void CreateDecoratorText
(
const FTextRunInfo & RunInfo,
FTextBlockStyle & InOutTextStyle,
FString & InOutString
) const
Override this function if you want to dynamically generate text, optionally changing the style. InOutString will start as the content between tags