Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/Button.h |
Include |
#include "Components/Button.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/Button.cpp |
bool IsPressed() const
Returns true if the user is actively pressing the button. Do not use this for detecting 'Clicks', use the OnClicked event instead.
true if the user is actively pressing the button otherwise false.