UMWidget::

Valid metadata keywords for the UPROPERTY macro

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Syntax

namespace UMWidget
{
    enum
    {
        DesignerRebuild,
        BindWidget,
        BindWidgetOptional,
        OptionalWidget,
        BindWidgetAnim,
        BindWidgetAnimOptional,
        IsBindableEvent,
    }
}

Values

Name

Description

DesignerRebuild

[PropertyMetadata] This property if changed will rebuild the widget designer preview.

BindWidget

[PropertyMetadata] This property requires a widget be bound to it in the designer. Allows easy native access to designer defined controls.

BindWidgetOptional

[PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls.

OptionalWidget

[PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls.

BindWidgetAnim

[PropertyMetadata] This property requires a widget animation be bound to it in the designer. Allows easy native access to designer defined animations.

BindWidgetAnimOptional

[PropertyMetadata] This property optionally allows a animation widget be bound to it in the designer. Allows easy native access to designer defined animation.

IsBindableEvent

[PropertyMetadata] Exposes a dynamic delegate property in the details panel for the widget.

Remarks

Valid metadata keywords for the UPROPERTY macro

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