UWidget::HasFocusedDescendants

Returns true if any descendant widget is focused by any user.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp

Syntax

bool HasFocusedDescendants() const

Remarks

Returns true if any descendant widget is focused by any user.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss