UWidget::HasMouseCapture

Checks to see if this widget is the current mouse captor

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/Widget.h

Include

#include "Components/Widget.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp

Syntax

bool HasMouseCapture() const

Remarks

Checks to see if this widget is the current mouse captor

Returns

True if this widget has captured the mouse

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