UWidgetComponent::CanReceiveHardwareInput

Just because the user attempts to receive hardware input does not mean it's possible.

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MacOS
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References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h

Include

#include "Components/WidgetComponent.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp

Syntax

bool CanReceiveHardwareInput() const

Remarks

Just because the user attempts to receive hardware input does not mean it's possible.

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