UWidgetComponent::GetRenderTarget

Returns the render target to which the user widget is rendered

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h

Include

#include "Components/WidgetComponent.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp

Syntax

UTextureRenderTarget2D * GetRenderTarget() const

Remarks

Returns the render target to which the user widget is rendered

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