UWidgetComponent::ModifyProjectedLocalPosition

Hook to allow this component modify the local position of the widget after it has been projected from world space to screen space.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h

Include

#include "Components/WidgetComponent.h"

Syntax

virtual FVector2D ModifyProjectedLocalPosition
(
    const FGeometry & ViewportGeometry,
    const FVector2D & LocalPosition
)

Remarks

Hook to allow this component modify the local position of the widget after it has been projected from world space to screen space.

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