UWidgetComponent::RequestRenderUpdate

Requests that the widget have it's render target updated, if TickMode is disabled, this will force a tick to happen to update the render target.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h

Include

#include "Components/WidgetComponent.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp

Syntax

virtual void RequestRenderUpdate()

Remarks

Requests that the widget have it's render target updated, if TickMode is disabled, this will force a tick to happen to update the render target.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss