Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include |
#include "Components/WidgetComponent.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
virtual void SetSlateWidget
(
const TSharedPtr< SWidget > & InSlateWidget
)
Sets a Slate widget to be rendered. You can use this to draw native Slate widgets using a WidgetComponent, instead of drawing user widgets.