Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h |
Include |
#include "Components/WidgetInteractionComponent.h" |
Source |
/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp |
bool IsOverFocusableWidget() const
Returns true if a widget under the hit result is focusable. e.g. Slate widgets that return true for SupportsKeyboardFocus().