UWidgetInteractionComponent::IsOverHitTestVisibleWidget

Returns true if a widget under the hit result is has a visibility that makes it hit test visible.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h

Include

#include "Components/WidgetInteractionComponent.h"

Source

/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp

Syntax

bool IsOverHitTestVisibleWidget() const

Remarks

Returns true if a widget under the hit result is has a visibility that makes it hit test visible. e.g. Slate widgets that return true for GetVisibility().IsHitTestVisible().

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