UWindowTitleBarArea

A panel for defining a region of the UI that should allow users to drag the window on desktop platforms.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h

Include

#include "Components/WindowTitleBarArea.h"

Syntax

class UWindowTitleBarArea : public UContentWidget

Remarks

A panel for defining a region of the UI that should allow users to drag the window on desktop platforms.

Variables

Name Description

Public variable

bool

 

bDoubleClickTogglesFullscreen

Should double clicking the title bar area toggle fullscreen instead of maximizing the window.

Public variable

bool

 

bWindowButtonsEnabled

Should the title bar area diaplay window minimize/maximize/close buttons.

Protected variable

TSharedPtr< SWi...

 

MyWindowTitleBarArea

Cached pointer to the underlying slate button owned by this UWidget

Constructors

Name Description

Public function

UWindowTitleBarArea

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

SetHorizontalAlignment

(
    EHorizontalAlignment InHorizontalAl...
)

Public function

void

 

SetPadding

(
    FMargin InPadding
)

Public function

void

 

SetVerticalAlignment

(
    EVerticalAlignment InVerticalAlignm...
)

Overridden from UPanelWidget

Name Description

Protected function Virtual Const

UClass *

 

GetSlotClass()

UPanelWidget.

Protected function Virtual

void

 

OnSlotAdded

(
    UPanelSlot* Slot
)

Protected function Virtual

void

 

OnSlotRemoved

(
    UPanelSlot* Slot
)

Overridden from UWidget

Name Description

Public function Virtual

const FText

 

GetPaletteCategory()

Gets the palette category of the widget

Protected function Virtual

TSharedRef< ...

 

RebuildWidget()

Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed.

Overridden from UVisual

Name Description

Public function Virtual

void

 

ReleaseSlateResources

(
    bool bReleaseChildren
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostLoad()

Begin UObject.

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