SMeshWidget::AddRenderRun

Tell the widget to draw instances of a mesh a given number of times starting at a given offset.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h

Include

#include "Slate/SMeshWidget.h"

Syntax

void AddRenderRun
(
    uint32 InMeshIndex,
    uint32 InInstanceOffset,
    uint32 InNumInstances
)

Remarks

Tell the widget to draw instances of a mesh a given number of times starting at a given offset.

Parameters

Parameter

Description

InMeshIndex

Which mesh to draw; returned by

InInstanceOffset

Start drawing with this instance

InNumInstances

Draw this many instances

See Also

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