FRenderRun

Which mesh to draw, starting with which instance offset and how many instances to draw in this run/batch.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h

Include

#include "Slate/SMeshWidget.h"

Syntax

class FRenderRun

Remarks

Which mesh to draw, starting with which instance offset and how many instances to draw in this run/batch.

Constructors

Name Description

Public function

FRenderRun

(
    uint32 InMeshIndex,
    uint32 InInstanceOffset,
    uint32 InNumInstances
)

Functions

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss