SMeshWidget::UpdatePerInstanceBuffer

Updates the per instance buffer. Automatically enables hardware instancing.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h

Include

#include "Slate/SMeshWidget.h"

Source

/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp

Syntax

void UpdatePerInstanceBuffer
(
    uint32 MeshId,
    FSlateInstanceBufferData & Data
)

Remarks

Updates the per instance buffer. Automatically enables hardware instancing.

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