Module |
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Header |
/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h |
Include |
#include "UnrealAudioVoice.h" |
class IVoiceListener
An object interface for listening to voice events.
Name | Description | ||
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OnVoiceDone ( |
Called when a voice finishes playing or is stopped. |
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OnVoiceReal ( |
Called when a voice becomes real (after it was virtual) |
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OnVoiceSuspend ( |
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OnVoiceVirtual ( |
Called when a voice becomes virtual (i.e. can't be played because to many real voices are playing) |