Module |
|
Header |
/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h |
Include |
#include "UnrealAudioVoice.h" |
namespace UAudio
{
namespace EVoicePlayingState
{
enum Type
{
NOT_PLAYING = 0,
PLAYING_REAL,
PLAYING_VIRTUAL,
SUSPENDED,
}
}
}
Name |
Description |
---|---|
NOT_PLAYING |
|
PLAYING_REAL |
|
PLAYING_VIRTUAL |
|
SUSPENDED |