Module |
|
Header |
/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioSoundFile.h |
Include |
#include "UnrealAudioSoundFile.h" |
namespace UAudio
{
bool UAudio::GetSoundFileDescription
(
const FString & FilePath,
FSoundFileDescription & OutputDescription,
TArray< ESoundFileChannelMap::Type > & OutChannelMap
)
}