FVulkanDynamicRHI::RHICreateTexture3D

FlushType: Wait RHI Thread.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHICreateTexture3D()

FVulkanDynamicRHI::RHICreateTexture3D()

References

Module

VulkanRHI

Header

/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h

Include

#include "VulkanDynamicRHI.h"

Source

/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp

Syntax

virtual FTexture3DRHIRef RHICreateTexture3D
(
    uint32 SizeX,
    uint32 SizeY,
    uint32 SizeZ,
    uint8 Format,
    uint32 NumMips,
    ETextureCreateFlags Flags,
    ERHIAccess InResourceState,
    FRHIResourceCreateInfo & CreateInfo
)

Remarks

Creates a 3d RHI texture resource

Parameters

Parameter

Description

SizeX

width of the texture to create

SizeY

height of the texture to create

SizeZ

depth of the texture to create

Format

EPixelFormat texture format

NumMips

number of mips to generate or 0 for full mip pyramid

Flags

ETextureCreateFlags creation flags

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