Module |
|
Header |
/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h |
Include |
#include "WebBrowserTextureSample.h" |
FRHITexture2D * InitializeTexture()
Initialize the sample with a texture resource.
The texture resource object that will hold the sample data. @note This method must be called on the render thread.