IFastXmlCallback::ProcessAttribute

Called when an XML attribute is encountered for the current scope's element.

Windows
MacOS
Linux

References

Module

XmlParser

Header

/Engine/Source/Runtime/XmlParser/Public/FastXml.h

Include

#include "FastXml.h"

Syntax

bool ProcessAttribute
(
    const TCHAR * AttributeName,
    const TCHAR * AttributeValue
)

Remarks

Called when an XML attribute is encountered for the current scope's element.

Returns

You should return true to continue processing the file, or false to stop processing immediately.

Parameters

Parameter

Description

AttributeName

The name of the attribute

AttributeValue

The value of the attribute

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss