Manually add a tracked point with name and world transform. @WorldTransform: transform in the world space where the point should be created. @PointName: the name of the created point, must be non-empty. @bDeletePointsWithSameName: if existing points with the same name should be deleted.
Target is ARBlueprint Library
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In
Exec
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World Transform
Transform (by ref)
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Point Name
String
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Delete Points with Same Name
Boolean
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Out
Exec
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Return Value
Boolean
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if the operation succeeds. Note that this is an async operation - the added point won't be available until a few frames later. |