Debug Draw Tracked Geometry

Debug Draw Tracked Geometry

Windows
MacOS
Linux

Given some real-world geometry being tracked by the Augmented Reality system, draw it on the screen for debugging purposes (rudimentary)

Target is ARBlueprint Library

Debug Draw Tracked Geometry
Tracked Geometry
Select Asset
Color
Outline Thickness
5.000000
Persist for Seconds
0.000000

Inputs

In
Exec
Tracked Geometry
ARTracked Geometry Object Reference
Color
Linear Color Structure
Outline Thickness
Float
Persist for Seconds
Float

Outputs

Out
Exec
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