Get Current Light Estimate

Get Current Light Estimate

Windows
MacOS
Linux

An AugmentedReality session can be configured to provide light estimates. The specific approach to light estimation can be configured by the \c UARSessionConfig specified during \c StartARSession(). This function assumes that you will cast the returned \c UARLightEstimate to a derived type corresponding to your session config.

Target is ARBlueprint Library

Get Current Light Estimate
Return Value
Select Asset

Inputs

Outputs

Return Value
ARLight Estimate Object Reference

a \c UARLighEstimate that can be cast to a derived class.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss