Can Send Local Data to Server

Can Send Local Data to Server

Windows
MacOS
Linux

Getter to check if the current client can start sending local pins to the server

Target is Magic Leap Shared World Player Controller

Can Send Local Data to Server
Target
Return Value

Inputs

Target
Magic Leap Shared World Player Controller Object Reference

Outputs

Return Value
Boolean

true if it is now safe to send local data to server, false otherwise

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