ApplyGameplayEffectToTarget

ApplyGameplayEffectToTarget

Windows
MacOS
Linux

Apply a gameplay effect to a Target

Target is Gameplay Ability

ApplyGameplayEffectToTarget
Target
Select Asset
Target Data
Gameplay Effect Class
Select Class
Gameplay Effect Level
1
Stacks
1
Return Value

Inputs

In
Exec
Target
Gameplay Ability Object Reference
Target Data
Gameplay Ability Target Data Handle Structure
Gameplay Effect Class
Gameplay Effect Class Reference
Gameplay Effect Level
Integer
Stacks
Integer

Outputs

Out
Exec
Return Value
Array of Active Gameplay Effect Handle Structures

Apply a gameplay effect to a Target

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